#ifndef		WIDGETSUI_H
#define		WIDGETSUI_H

#include	"Widgets.h"
extern struct sGLCD myGLCD;
// SCREEN0

extern struct sWidgetContainer Cont1;
extern struct sWidgetButton Button1;
extern struct sWidgetButton Button2;
extern struct sWidgetButton Button3;

#endif	//#ifndef		WIDGETSUI_H
